Associate Professor
Ph.D. (Curtin), B.Eng (Hons) (Curtin), SrMIEEE, MACS, MACM
Email: k.wong{at}murdoch.edu.au
Tel: +61 8 9360 6100
Mailing Address: School of Information Technology
Murdoch University
South St, Murdoch, Western Australia 6150

Dr. Kevin Wong is currently working as an Associate Professor with the School of Information Technology at Murdoch University in Western Australia. He is a Senior Member of IEEE, a member of ACM and ACS. He is the chair for the IEEE Western Australia Section, and the Governing Board Member for Asia Pacific Neural Network Assembly (APPNA). He is also serving as a member for the Emergent Technologies Technical Committee (ETTC) and Games Technical Committee (GTC) of the IEEE Computational Intelligence Society (CIS). He is involved in the editorial board for a number of international journals. He has published three conference proceedings and more than 130 book chapters, journal and conference papers. His current research interests include Interactive Digital Media and Simulation, Fuzzy Systems, Neural Networks and Bio-inspired Computing, and Intelligent Information Processing and Data Mining Applications.
ICT101 Introduction to 3-D Graphics and Animation
ICT104 Principles of Computer Science
ICT219 Intelligent Systems
ICT241 Game Software Design
ICT245 Game Software Production
ICT 309 Games Development
Project supervisor for ICT313 Games Technology Project and ICT333 Information Technology Project
Senior Member of Institute of Electrical and Electronics Engineers (IEEE)
Senior Member of IEEE Computer Society
Senior Member of IEEE Computational Intelligence Society
Member of Australian Computer Society (ACS)
Member of Association for Computing Machinery (ACM)
Chair for IEEE Western Australia Section
Governing Board Member for Asia Pacific Neural Network Assembly (APPNA)
Secretary for IEEE Computer Chapter (Western Australia)
Member of the Emergent Technologies Technical Committee (ETTC) of the IEEE Computational Intelligence Society (CIS)
Member of the Games Technical Committee (GTC) of the IEEE Computational Intelligence Society (CIS)
Member of the Journal Ranking Sub-committee of The Computing Research and Education Association of Australasia (CORE)
Founder and Coordinator of Intelligent and Interactive Media Lab (iiM Lab)
Coordinator of Game and Simulation Research Group at the School of IT in Murdoch University
Coordinator of Intelligent Systems Research Group at the School of IT in Murdoch University
Web Master for Games, Simulation and Intelligent Systems @ Murdoch University
ACM Computer in Entertainment Magazine - Co-editor and Advisor
IEEE Transactions on Computational Intelligence and AI in Games - Associate Editor
International Journal of Computer Games Technology - Associate Editor
International Journal of Social Robotics - Associate Editor
International Journal of Information Technology and Web Engineering
International Journal of Intelligent Information Technologies
International Journal of Computer Sciences and System Analysis
Journal of Advanced Computational Intelligence and Intelligent Informatics - Associate Editor
Journal of Information Technology Research
Proceedings of the 2006 International Conference on Game Research and Development (CyberGames 2006)
Proceedings of the 3rd Australasian conference on Interactive Entertainment (IE 2006)
Tutorial Chair for ICONIP 2009 : 16th International Conference on Neural Information Processing
International Advisory Panel for Computer Games & Allied Technology 09
Programme Co-chair for The Sixth Annual International Conference in Computer Game Design and Technology 2008 (GDTW 2008)
Program Committee Chair for The Fourth International Conference on Games Research and Development 2008 (CyberGames 2008)
Technical Program Chair for DIMEA 2008: Second International Conference on Digital Interactive Media in Entertainment and Arts
International Advisory Panel for Computer Games & Allied Technology 08
Publicity Chair for 2008 IEEE Symposium on Computational Intelligence and Games
Workshop Co-chair for 1st IEEE International Workshop on Digital Entertainment, Networked Virtual Environments, and Creative Technology 2008
Programme Co-chair for The Fifth Annual International Conference in Computer Game Design and Technology 2007 (GDTW 2007)
General Conference Chair for DIMEA 2007: Second International Conference on Digital Interactive Media in Entertainment and Arts
Technical Program Chair for Third International Conference on Games Research and Development 2007 (CyberGames 2007)
General Conference Chair for Joint International Conference on CyberGames and Interactive Entertainment 2006
Publicity Chair for The Fourth Annual International Conference in Computer Game Design and Technology (GDTW 2006)
International Conference on Machine Learning and Cybernetics (ICMLC) 2009
2008 International Conference on Machine Learning and Cybernetics
The Australasian Conference on Interactive Entertainment 2008
2008 International Workshop on Intelligent Web Interaction (IWI'08)
The International Symposium on Knowledge Acquisition and Modeling (KAM 2008)
2008 IEEE World Congress on Computational Intelligence (WCCI 2008) - FUZZ IEEE 2008
Kevin Wong, Hock Soon Seah, and Abdennour El Rhalibi, "Digital Entertainment, Networked Virtual Environment and Creative Technology" in 6th Annual IEEE Consumer Communications & Networking Conference IEEE CCNC 2009.
Kok Wai Wong, "Advances in Information Processing," in Joint 3rd International Conference on Soft Computing and Intelligent Systems and 7th International Symposium on Advanced Intelligent Systems (SCIS & ISIS 2006)
Kok Wai Wong and Chun Che Fung, "Advances in Intelligent Data Processing," in the Third International Conference on Computational Intelligence, Robotics and Autonomous Systems, 2005.
Yew Soon Ong and Kok Wai Wong, "Advances in Intelligent Data Processing," in the IEEE Conference on Cybernetics and Intelligent Systems (CIS) and IEEE Conference on Robotics, Automation and Mechatronics (RAM) 2004.
Kok Wai Wong, "Intelligent Data Mining," in the Eighth International Conference on Control, Automation, Robotics and Visions (ICARCV) 2004.
Invited talk on “Player Adaptive Entertainment Computing” in Computer Games & Allied Technology 2008, Singapore, April 2008
Invited talk on “Intelligent Well Log Analysis for Enhanced Production Forecasting” in Production Forecasting in Upstream Oil and Gas, Kuala Lumpur, Malaysia, August 2006
Invited pre-conference workshop on “Incorporating Artificial Intelligence Strategies into Your Well Log Analysis” in Production Forecasting in Upstream Oil and Gas, Kuala Lumpur, Malaysia, August 2006
Invited talk in the Joint 2nd International Conference on Soft Computing and Intelligent Systems and 5th International Symposium on Advanced Intelligent Systems, September 2004
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Interactive Digital Media and Simulation
Player Adaptive Entertainment Computing
Complex Systems Modeling for Highly Interactive Media
Interactive Media for Education and Simulation
Game AI
Augmented reality and pervasive media
Fuzzy Systems
Fuzzy Rule Interpolation - (FRI Matlab Toolbox - Free to use)
Hierarchical Fuzzy Signature
Fuzzy Cognitive Modeling
Neural Networks and Bio-inspired Computing
Intelligent Information Processing & Data Mining Applications
Current Researchers:
Alumni:
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(Kok Wai Wong is used as the author name for all publications)
Chiou, A. and Wong, K.W. (2008) "Player Adaptive Entertainment Computing (PAEC): Mechanism to Model User Satisfaction by Using Neuro Linguistic Programming (NLP) Techniques," in Proceedings of 2008 IEEE Symposium on Computational Intelligence and Games, Perth, Australia, Dec 2008, pp. 343 -349. (Paper)
Lim, E. and Wong, K.W. (2008) "A Review of Using Virtual Reality for Learning", Transactions on Edutainment I, Lecture Notes in Computer Science, Springer, Berlin Heidelberg, ISBN: 3-540-69737-3, pp. 231-241. (Paper)
Wong, K.W. (2008) “Adaptive Computer Game System Using Artificial Neural Networks,” in Ishikawa, M., Doya, K., Miyamoto, H., Yamakawa, T. (Eds.) Neural Information Processing, Lecture Notes in Computer Science, ISBN: 978-3-540-69154-9, Springer-Verlag, Berlin Heidelberg, pp. 675-682.(Paper)
Ong, Y. S., Lim, M. H., Zhu, N., Wong, K. W. (2006) "Classification of Adaptive Memetic Algorithms: A Comparative Study," IEEE Transactions of Systems, Man, and Cybernetics, Part B: Cybernetics, vol. 36, no.1, February 2006, pp.141-152 (Paper)
Johanyak, Z.C., Tikk, D., Kovacs, S., Wong, K.W. (2006) “Fuzzy Rule Interpolation Matlab Toolbox - FRI Toolbox,” Proceedings of IEEE International Conference on Fuzzy Systems 2006, July 2006, Vancouver, Canada, pp. 1427 - 1433. (Paper)
Wong, K.W., Tikk, D., Gedeon, T.D., Koczy, L.T. (2005) "Fuzzy Rule Interpolation for Multidimensional Input Spaces with Applications," IEEE Transactions of Fuzzy Systems, vol. 13, no. 6, December 2005, pp 809-819. (Paper)
Wong, K.W., Gedeon, T.D., Koczy, L.T. (2004) "Construction of Fuzzy Signature from Data: An Example of SARs Pre-clinical Diagnosis System," Proceedings of IEEE International Conference on Fuzzy Systems – FUZZ-IEEE 2004, July 2004, Budapest, Hungary, paper 1353. (Paper)
Ong, Y.S., Nair, P.B., Keane, A.J. and Wong, K.W. (2004) “Surrogate-Assisted Evolutionary Optimization Frameworks for High-Fidelity Engineering Design Problems”, in Jin Y. (Ed) Knowledge Incorporation in Evolutionary Computation, Studies in Fuzziness and Soft Computing Series, Springer-Verlag, pp. 307- 331. (Paper)
Wong, K.W., Wong, P.M., Gedeon, T.D., Fung, C.C. (2003) "Rainfall Prediction Model Using Soft Computing Technique," Soft Computing, vol 7, issue 6, pp. 434-438. (Paper)
Fung, C.C., Wong, K.W., Eren, H., Charlebois, R., and Crocker, H. (1996) "Modular Artificial Neural Network for Prediction of Petrophysical Properties from Well Log Data," in Proceedings of IEEE Instrumentation and Measurement Technology Conference, June, Brussels, pp. 1010 - 1014. (Paper)
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Intelligent and Interactive Media Lab (iiM Lab)
School of Information Technology, Murdoch University
Games, Simulation and Intelligent Systems @ Murdoch University
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