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Associate Professor
Ph.D. (Curtin), B.Eng (Hons) (Curtin), SrMIEEE, MACS, MACM
Email: k.wong{at}murdoch.edu.au
Tel: +61 8 9360 6100
Mailing Address: School of Information Technology
Murdoch University
South St, Murdoch, Western Australia 6150

Dr Kok Wai WONG received his B.Eng (Hons) and Ph.D. degree, in the School of Electrical and Computer Engineering from Curtin University of Technology, Australia, in 1994 and 2000 respectively.
ICT101 Introduction to 3-D Graphics and Animation
ICT104 Principles of Computer Science
ICT217 Digital Images, Graphics and Audio
ICT219 Intelligent Systems
Project supervisor for ICT313 Games Technology Project and ICT333 Information Technology Project
Senior Member of Institute of Electrical and Electronics Engineers (IEEE)
Senior Member of IEEE Computer Society
Senior Member of IEEE Computational Intelligence Society
Member of Australian Computer Society (ACS)
Member of Association for Computing Machinery (ACM)
Vice Chair for IEEE Western Australia Section
Governing Board Member for Asia Pacific Neural Network Assembly (APPNA)
Secretary for IEEE Computer Chapter (Western Australia)
Member of the Emergent Technologies Technical Committee (ETTC) of the IEEE Computational Intelligence Society (CIS)
Member of the Games Technical Committee (GTC) of the IEEE Computational Intelligence Society (CIS)
Member of the Journal Ranking Sub-committee of The Computing Research and Education Association of Australasia (CORE)
Founder and Coordinator of Intelligent and Interactive Media Lab (iiM Lab)
Founder and Coordinator of Game and Simulation Research Group at the School of IT in Murdoch University
Founder and Coordinator of Intelligent Systems Research Group at the School of IT in Murdoch University
Web Master for Games, Simulation and Intelligent Systems @ Murdoch University
Journal of Advanced Computational Intelligence and Intelligent Informatics
International Journal of Computer Games Technology
ACM Computer in Entertainment Magazine
International Journal of Social Robotics
International Journal of Information Technology and Web Engineering
International Journal of Intelligent Information Technologies
Journal of Information Technology Research
International Journal of Computer Sciences and System Analysis
Proceedings of the 2006 International Conference on Game Research and Development (CyberGames 2006)
Proceedings of the 3rd Australasian conference on Interactive Entertainment (IE 2006)
Programme Co-chair for The Sixth Annual International Conference in Computer Game Design and Technology 2008 (GDTW 2008)
Program Committee Chair for The Fourth International Conference on Games Research and Development 2008 (CyberGames 2008)
Technical Program Chair for DIMEA 2008: Second International Conference on Digital Interactive Media in Entertainment and Arts
International Advisory Panel for Computer Games & Allied Technology 08
Publicity Chair for 2008 IEEE Symposium on Computational Intelligence and Games
Workshop Co-chair for 1st IEEE International Workshop on Digital Entertainment, Networked Virtual Environments, and Creative Technology 2008
Programme Co-chair for The Fifth Annual International Conference in Computer Game Design and Technology 2007 (GDTW 2007)
General Conference Chair for DIMEA 2007: Second International Conference on Digital Interactive Media in Entertainment and Arts
Technical Program Chair for Third International Conference on Games Research and Development 2007 (CyberGames 2007)
General Conference Chair for Joint International Conference on CyberGames and Interactive Entertainment 2006
Publicity Chair for The Fourth Annual International Conference in Computer Game Design and Technology (GDTW 2006)
2008 International Conference on Machine Learning and Cybernetics
The Australasian Conference on Interactive Entertainment 2008
2008 International Workshop on Intelligent Web Interaction (IWI'08)
The International Symposium on Knowledge Acquisition and Modeling (KAM 2008)
2008 IEEE World Congress on Computational Intelligence (WCCI 2008) - FUZZ IEEE 2008
Kevin Wong, Hock Soon Seah, and Abdennour El Rhalibi, "Digital Entertainment, Networked Virtual Environment and Creative Technology" in 6th Annual IEEE Consumer Communications & Networking Conference IEEE CCNC 2009.
Kok Wai Wong, "Advances in Information Processing," in Joint 3rd International Conference on Soft Computing and Intelligent Systems and 7th International Symposium on Advanced Intelligent Systems (SCIS & ISIS 2006)
Kok Wai Wong and Chun Che Fung, "Advances in Intelligent Data Processing," in the Third International Conference on Computational Intelligence, Robotics and Autonomous Systems, 2005.
Yew Soon Ong and Kok Wai Wong, "Advances in Intelligent Data Processing," in the IEEE Conference on Cybernetics and Intelligent Systems (CIS) and IEEE Conference on Robotics, Automation and Mechatronics (RAM) 2004.
Kok Wai Wong, "Intelligent Data Mining," in the Eighth International Conference on Control, Automation, Robotics and Visions (ICARCV) 2004.
Invited talk on “Intelligent Well Log Analysis for Enhanced Production Forecasting” in Production Forecasting in Upstream Oil and Gas, Kuala Lumpur, Malaysia, August 2006
Invited pre-conference workshop on “Incorporating Artificial Intelligence Strategies into Your Well Log Analysis” in Production Forecasting in Upstream Oil and Gas, Kuala Lumpur, Malaysia, August 2006
Invited talk in the Joint 2nd International Conference on Soft Computing and Intelligent Systems and 5th International Symposium on Advanced Intelligent Systems, September 2004
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Fuzzy Systems
Fuzzy Rule Interpolation - (FRI Matlab Toolbox)
Hierarchical Fuzzy Systems
Fuzzy Signature
Fuzzy Cognitive Modeling
Neural Networks and Cognitive Systems
Intelligent Information Processing & Data Mining
Entertainment and Edutainment Computing Technology
Game AI
Educational Computer Games and Virtual Environment
Personalised Technology
Simulation
Current Researchers:
Alumni:
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(Kok Wai Wong is used as the author name for all publications)
Wong, K.W. (2008) “Adaptive Computer Game System Using Artificial Neural Networks,” in Ishikawa, M., Doya, K., Miyamoto, H., Yamakawa, T. (Eds.) Neural Information Processing, Lecture Notes in Computer Science, ISBN: 978-3-540-69154-9, Springer-Verlag, Berlin Heidelberg, pp. 675-682.
Wong, K.W. (2008) "Player Adaptive Entertainment Computing," in Proceedings of Computer Games & Allied Technology 08, April 2008, pp. 32-37.
Lim, E. and Wong, K.W. (2008) “A Review of Using Virtual Reality for Learning”, Transactions on Edutainment I, Lecture Notes in Computer Science, Springer, Berlin Heidelberg, ISBN: 3-540-69737-3, pp. 231-241.
Wong, K.W., Gedeon, T.D., Koczy, L. (2007) "Fuzzy Signature and Cognitive Modelling for Complex Decision Model," in Castillo, O., Melin, P., Montiel Ross, O., Sepúlveda Cruz, R., Pedrycz, W., Kacprzyk, J. (Eds.) Theoretical Advances and Applications of Fuzzy Logic and Soft Computing, Advances in Soft Computing Series, Vol. 42, ISBN: 978-3-540-72433-9, Springer-Verlag, Berlin Heidelberg, pp.380-389.
Chong, A., Wong, K.W., (2007) "On the Fuzzy Cognitive Map Attractor Distance," Proceedings of the IEEE Congress on Evolutionary Computation (CEC) 2007, September 2007, pp. 2652-2657.
Narayanasamy, V. and Wong, K.W. (2007) "Mapping resources to state functions in massively multiplayer online games," Proceedings of the Second International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA 2007), September 2007, pp. 153-160.
Ong, Y. S., Lim, M. H., Zhu, N., Wong, K. W. (2006) "Classification of Adaptive Memetic Algorithms: A Comparative Study," IEEE Transactions of Systems, Man, and Cybernetics, Part B: Cybernetics, vol. 36, no.1, February 2006, pp.141-152
Wong, K.W., Tikk, D., Gedeon, T.D., Koczy, L.T. (2005) "Fuzzy Rule Interpolation for Multidimensional Input Spaces with Applications," IEEE Transactions of Fuzzy Systems, vol. 13, no. 6, December 2005, pp 809-819.
Johanyak, Z.C., Tikk, D., Kovacs, S., Wong, K.W. (2006) “Fuzzy Rule Interpolation Matlab Toolbox - FRI Toolbox,” Proceedings of IEEE International Conference on Fuzzy Systems 2006, July 2006, Vancouver, Canada, pp. 1427 - 1433.
Wong, K.W., Gedeon, T.D., Koczy, L.T. (2006) “Efficient Fuzzy Cognitive Modeling for Unstructured Information,” Proceedings of IEEE International Conference on Fuzzy Systems 2006, July 2006, Vancouver, Canada, pp 1434 - 1439.
Narayanasamy, V., Wong, K.W., Fung, C.C. (2006) "Complex Systems based High-level Architecture for Massively Multiplayer Games," Game Programming Gems 6, pp.607-622.
Ong, Y.S., Nair, P.B., Keane, A.J. and Wong, K.W., (2004) "Surrogate-Assisted Evolutionary Optimization Frameworks for High-Fidelity Engineering Design Problems", in Jin Y. (Ed) Knowledge Incorporation in Evolutionary Computation, Studies in Fuzziness and Soft Computing Series, Springer-Verlag, pp. 307- 331.
Wong, K.W., Gedeon, T.D., Koczy, L.T. (2004) "Construction of Fuzzy Signature from Data: An Example of SARs Pre-clinical Diagnosis System," Proceedings of IEEE International Conference on Fuzzy Systems – FUZZ-IEEE 2004, July 2004, Budapest, Hungary, paper 1353.
Ong, Y.S., Nair, P.B., Keane, A.J. and Wong, K.W. (2004) “Surrogate-Assisted Evolutionary Optimization Frameworks for High-Fidelity Engineering Design Problems”, in Jin Y. (Ed) Knowledge Incorporation in Evolutionary Computation, Studies in Fuzziness and Soft Computing Series, Springer-Verlag, pp. 307- 331.
Wong, K.W., Fung, C.C., Gedeon, T.D., Chai, D., (2004) "Intelligent Data Mining and Personalisation for Customer Relationship Management," Proceedings of the Eighth International Conference on Control, Automation, Robotics and Vision, ICARCV 2004, Kunming, China, Dec 2004, pp. 1796-1801.
Wong, K.W., Wong, P.M., Gedeon, T.D., Fung, C.C. (2003) "Rainfall Prediction Model Using Soft Computing Technique," Soft Computing, vol 7, issue 6, pp. 434-438.
Wong, K.W., Wong, P.M., Gedeon, T.D., and Fung, C.C. (2003) "A State-of-art Review of Fuzzy Logic for Reservoir Evaluation," Australian Petroleum Production and Exploration Association APPEA 2003 Journal, vol. 43, pp. 587-593.
Wong, K.W., Fung, C.C., Eren, H., and Gedeon, T. (2003) “Fuzzy Rule Interpolation for Multidimensional Input Spaces in Determining d50c of Hydrocyclones,” IEEE Transactions on Instrumentation & Measurement, Vol. 52, No. 6, December, pp. 1865 - 1869.
Wong, K.W., Gedeon, T.D. and Fung, C.C. (2002) "The Use of Soft Computing Techniques as Data Preprocessing and Postprocessing in Permeability Determination from Well Log Data," in Wong, P.M., Aminzadeh, F., and Nikravesh, M. (Eds.) Soft Computing for Reservoir Characterisation and Modeling, Studies in Fuzziness and Soft Computing, Physica-Verlag, Springer-Verlag, pp. 243-271.
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School of Information Technology, Murdoch University
Intelligent and Interactive Media Lab (iiM Lab)
Games, Simulation and Intelligent Systems @ Murdoch University
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